The wrestling games are different (but I guess if they're not your bag, it could appear that way, like with me and driving sims). I hope that from the AKI versions they retain the basic control method and graphical style (i.e proportioned wrestlers as opposed to the fat legged guys in Smackdown). The CAW is more detailed in Yukes games, but more intuitive in AKI games, so a mixture of the two would suffice (just let created guys turn up in story mode is all I ask).
Jag's point about stable entrances would be nice, but why they removed that feature after No Mercy, I'll never figure out. I'd also put blood on my wish list. My No Mercy had to be replaced with a second wave cart (with actual working battery back up) and removing the blood (yet leaving the First Blood match in) was just stupid.
Ah, I remember now that I wasn't going to hijack this thread. Erm, Zelda: usually good. How's that?
"Nobody enjoys a good time more than I do, but this business of yours is as legitimate as a three-legged donkey...which of course is illegitimate because as we all know donkeys have four legs."
I recently created a scenario for Extreme Warfare Revenge, and posted about it on one of their message boards. It's been very well received, so I thought I might post a description here, along with a link to the site that's hosting it.