I loved the original Xenogears (up until the last 5 hours of nonsense and rushed plot), but I've been hearing a lot of mixed reviews for Xenosaga...it looks awesome, but that doesn't make a game for me.
Anyone out their own it who could give me their honest to God opinion of it before I shell out the 50 bucks?
Right now Xenosaga is the *only* game I spend time with, while both .hack and Dark Cloud gather dust. I've only played Xenogears for a few hours, so I can't compare the two (BTW I've always wanted it, but couldn't find it used locally for less than $40). I figure I'm only about halfway through, so I can't tell you how satisfying the complete experience is for me, but so far with about 30 hours logged in I've been impressed.
Except for a few circumstances I found the storyline to be engaging enough that it didn't interrupt the flow of the gameplay...you just need to be prepared and anticipate when those non-interactive cutscenes occur (ex-after a boss), and have a snack or something ready for the next twenty minutes of sitting and watching. The gameplay isn't anything special, but spending money/points to improve your characters/gears is good fun. Graphically, it looks crisp with excellent framerate and none of the jaggies like in FFX, but the environments are pretty dull (everything has that uniform "Star Trek" sameness to it)
A few other notable minuses: Loadtimes - of very short length, but dammit they're EVERYWHERE. Music - severely lacking...the little you get is generic and repetitive *sigh*. Allen - that little shit bugs the hell out of me (you'll know if you play) Commitment - with such a long game and a string of sequels in the works you should ask yourself if you're okay with dedicating 300 hours to a videogame series. (I try not to think about it)
With that said I'd still recommend it over any other PS2 game of its genre, and I'm sort of an RPG traditionalist, usually gravitating toward ye old sword&sorcery&dragons and such so I'm very happy I gave this a chance. *SO* go pick it up as long as you can be okay with the above-mentioned faults.
My god... I thought the cinema scenes when I first played Ninja Gaiden were cool, but this is ridiculous. The game is fun, but it takes some getting used to it. I've played the game for about an hour now, and I think about 5 minutes of that has been actual walk-around-and-kill-people playing.
-- Asteroid Boy
Wiener of the day: 23.7.02
"My brother saw the Undertaker walking through an airport." - Rex "Was he no-selling?" - Me
from the twisted head of kaja well i personally like the game...it has a good battle system...allows for character customization which is really cool.....the game is 60% cinematics so if you like watching them then this is for you...it has good graphics but if you don't like to see a lot of cinema scenes then don't dish out the 50 bucks
Xenosaga has me worshipping it. I was fanatic over the first Xenogears, so I was worried about this one. Would it be on the same level of depth as Xenogears? Would I like the characters as much as Fei/Id or Citan? Happily I can say that I believe this game is a worthy sequel.
The Gear fights are pretty much non existent in this game. I liked in XG how much strategy went into those battles. The fight system is great, though, and the graphics for the enemies are wonderful.
XS's characters are all great. My favorites so far are Captain Matthews (who wears a hat that says: CAUTION! I AM A BOOZER! BANZAI! BANZAI!) and Albedo, who has to be the sickest, most amusing villian since Kefka.
I don't have any gripes about the cinema scenes. They are very well done, and they are fantastic. The voice acting is above and beyond anything on PS2. I like that there are long cinema scenes...they give the characters depth and make the story better.
So, yeah, if you like deep, dark stories to go with a great battle system, pick this up.
Get well soon Kurt, Batista, Randy, Edge, Kevin, Scotty, Bubba, Regal....
Man, that's depressing...and I know there's people I've forgotten!
Ouch. That picture looks painful. I just hope the improve the game so its easier to react when something scary comes down the hall. No more pressing the action button, waiting a second, killing it (or maybe going to run away from it)