GTA - gangster character + police character + kung fu - a decent soundtrack = True Crime.
My friends really seem to like it, but I'm more of a GTA/Getaway kinda guy. Although I must say, searching people for weapons and drugs, firing your gun in the air or flashing your badge to stop criminals, and the idea of a karma meter which actually affects the storyline is really cool. I'm just having trouble getting past the soundtrack (don't like rap? Be prepared to use that mute button, because there is nothing else), the slighly off sense of scale, and the less-realistic physics engine and car design (which reminds me of the impossibly plastic-looking cars in Tokyo Xtreme Racer.)
First Impressions: B- Interesting, but lacking oomph factor, from what I've seen. Definitely potential here, but the critical immersion necessary for these games isn't as apparent (ie: GTA and The Getaway.) I remain cautiously optimistic.
I have yet to hear anything good from people about True Crime... it's the first game in ages that I've actually seen someone bring back less than twenty-four hours after they rented it... the customers at my store just about always give a game the benefit of the doubt. Not a good sign at all.
Kansas-born and deeply ashamed The last living La Parka Marka
"They that can give up essential liberty to gain a little temporary safety deserve neither liberty nor safety." - Benjamin Franklin
VC/WW (Monday) - Chrono Trigger (SNES; 800 pts) - Gabrielle's Ghostly Groove: Monster Mix (WW, 500 pts) - Lead the Meerkats (WW demo, free) Retail (Tuesday) - ExerBeat Rock Band DLC (delayed until Thursday; * has optional Pro Guitar for an extra $1)...