Early on, Sony really didn't seem to be living up to the promise of releasing all disc games on the network store. Now, it seems like you're not getting new games weekly unless you have some storage space to download them. I guess that's progress?
Thursday store update
Downloadable Games - Patchwork Heroes ($9.99) - The Red Star ($14.99) - LUXOR Bundle – LUXOR Wrath of Set & LUXOR Pharaoh’s Challenge ($9.99)
PSP minis - BreakQuest ($3.99)
Add-on Game Content - LittleBigPlanet PSP Metropolis Costumes (free) - LittleBigPlanet PSP Metropolis Theme Pack ($2.99) - BUZZ! Quiz World Rock Idols Quiz Pack ($3.99)
Special Offers (04/01) * Yummy Yummy Cooking Jam (mini) (was – £3.99/€4.99 now – £2.49/€2.99) * Splinter Cell Essentials (PSP) (was – £15.99/€19.99 now – £7.99/€9.99) * Cloudy With A Chance of Meatballs™ (PSP) (was – £15.99/€19.99 now – £7.99/€9.99) * Exit (PSP) (was – £11.99/€14.99 now – £6.29/€7.99) * Full Auto 2 Battle Lines (PSP) (was – £11.99/€14.99 now – £7.99/€9.99) * Crush (PSP) (was – £11.99/€14.99 now – £7.99/€9.99)
Downloadable Games * Patchwork Heroes (£6.29/€7.99) * Bomberman Land (£8.69/€10.99) * Lego Batman: The Videogame (£15.19/€19.99) * Luxor: Pharaohs Challenge (£11.99/€14.99) * Spongebob Squarepants: The Yellow Avenger (£11.99/€14.99) * 7 Wonders Of The Ancient World (£11.99/€14.99) * Super Collapse! 3 (£11.99/€14.99) * Undead Knights (£29.99/€34.99) * Smackdown Vs Raw 2009 (£29.99/€34.99)
minis * NormalTanks (£3.99/€3.49)
Add-On Game Content * Echoshift o Shuttle Level Pack (free) o Space Level Pack (free)
* LittleBigPlanet PSP o Metropolis Theme (£2.39/€2.99) o Metropolis Costumes (free)
What's it going to take for Sony to give us Region 1 players Dark Mist? One of the most interesting looking games on all of PSN, and SCEA seems bound and determined to make sure everyone in the world EXCEPT the US and Canada gets it :(
For what it's worth, Patchwork Heroes is a whole lot of fun. A demo released last week, so try it out for yourselves. Even though publishers and developers are less likely now to release a demo for a game because of the added time and effort that goes into it, this is one case where it really paid off. I went from knowing absolutely nothing about the game to buying it on day 1. I wish more games were given this kind of treatment. The PSP sorely needs demos of their Minis as well. They get barely any coverage by the gaming press, so no one knows whether it's worth buying any of them. I know it's tough to take something bite-sized and make it even more bite-sized, but Xbox Live manages to do it with their Indie games. Even something as simple as a timer that stops gameplay to give you the option to buy or delete would be a step forward. Come on, Sony!
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