So, I wanted to play some GTA San Andreas again and started up a new game, after I played for about an hour I go to save it it tells me that the save has failed and to check the memory card. This seemed strange since I've never had a problem before, so I checked to see if I had space, and I did. I reset it and tried to save after the first mission this time, again same problem. I even threw in Vice City and saved a new game without any problems.
I'm just wondering if it is any of these things, because it is all I can come up with ...
- I just need a new memory card.
- The disc somehow is now flawed (seems unlikely, but maybe)
- There is some little blue boxes of corrupted data on the card, is that possibly causing the problem?
- none of the above?
It just seemed like an odd problem to have spring up when there is space and no other game seems to be doing this.
Did you use cheats? I've heard that can cause problems with saves.
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Originally posted by Eddie FamousDid you use cheats? I've heard that can cause problems with saves.
I'm pretty sure the problems that causes are deliberately coded in and of the "it dicks with your stats so you can't cheat your way to 100% completion" variety, rather than of the preventing you saving at all nature.
Could be wrong, but I'd third dodgy card, though it's a bit odd if it let you save Vice City. Is the corrupted stuff formerly San Andreas data? Maybe it tries to scan for any other San Andreas data before saving the new one and while it recognises the corrupt stuff as GTA:SA it is unable to read it, hence the error (but the OK-ness with Vice City).
I can't imagine trying to play Crystal Castles or Millipede without a trackball, so i'm not surprised they weren't converted -- although if Marble Madness is on the compilation, it seems like they think they can provide trackball-type control with a PS2 c...