Playstation's Motion Controller - I liked the Arc name better - was shown off at a press conference today. Joystiq's live blog is pretty good, but the high points are
the controller, the size of a smaller TV remote, includes the standard four buttons, an analog pad, and a PS button.
a bundle including the controller, a PS Eye (required to pick up the motion) and a game will retail for $100. There will be other bundles with new PS3s. There's also a second controller for two handed player which you get separate.
release date is still nebulous "later this year"
various wii-like games (and a few different) ones were shown off, as well as promises that many existing games would have updates to allow the new controller to be used and many companies would be making new games that integrate it's use.
It still feels too soon to tell if this is any good, or if it'll really be supported down the line. (I'm sure those older games will support the PSMove, but in such a fashion where you would be better of using the normal controller still.) I'm also hoping that you'll be able to just buy the controller outside of any bundle, since I've got a PSEye gathering dust around here somewhere. But there doesn't seem to be any red flags so far.
I watched the live stream of the conference and I'm cautiously excited. All of the tech demos were nice, and really seems like they're aiming more for the hardcore and less for the casual. It'll be interesting to see if all the hardcore gamers who were burned and abondoned by the Wii will be willing to give this a go. For people like me who already own the Playstation Eye, it seems like a no-brainer since the accessory is just begging for more use. They did announce, without a price point, that the controller itself will be available to purchase as a stand-alone accessory without the Eye. That price point better be low though, because the stand-alone controller is the only bundle that doesn't come packed in with a game. If I have to buy the "free" game at retail, along with any of the other games that pique my interest, I'll need some incentive based on software support to throw down the money.
The part that excites me the most so far is the announcement that EyePet, which has already been available in Europe for several months, will have Move support on day one here in the US when it launches this fall. My girlfriend is all sorts of excited about it.
The part that has me leary, especially with what they showed of Socom 4, is the controller's legitimacy as an alternate method of input for some of the back catalog. It looked like it was responsive enough with the game, but for games like that which people play competitively online, I think it would create a distinct disadvantage. Outside of the fact that it would take several hours to really get good at a different way of controlling it, imagine how frustrating it can be when online lag hits with a regular controller and multiply it by 1000 with a motion controller.
It doesn't have anything directly to do with a specific game or anything, and looks like it's moreso a vision of where the PS3's XMB may be heading, but if you use your imagination you can see what kinds of amazing things an ambitious developer could do in-game with the technology.
With this, Project Natal, and the 3DS, I can't remember a more exciting time to be a gamer... Now where does all the money come from that I'll need in order to buy all these things? Damn recession...
I'm not sold on the PS3 Move. With the Wii, the controller is a mandatory extension of the system, so developers must keep it in mind always. With the Move, it's more of an afterthought. Sort of like the Six-axis, actually.
But we'll see at E3, which is shaping up to be nice this year.
You know, I really don't know what to put here. Close your eyes and thank of something funny!
Okay, I'll admit I haven't played as much multiplayer War3 as I have Starcraft (not to mention most of my multi War3 has been custom games - too much fun), but there are some basic tips for "building faster." Hotkeys.