Anybody playing this game? I used to be an MMORPGer but I quit playing EQ long ago,(have a very short stint with DAoC). Is the game living up to its immense hype? It's probably too early to tell, good launches of these games are pretty rare, but any initial reactions to the game?
I'm still waiting to hear more news about this game before getting involved. Most of the sites have had sparse coverage thus far and one site in particular said that they were planning on playing all July 4th weekend to prepare for a review to be posted next week. Also, SOE had some registration server problems last Tuesday, and that apparently impeded everyone's (including game reviewers) ability to play.
Looking in the local stores, I've only seen the $75 collector's edition available. Does that mean that the regular game is selling like hotcakes, or is this a ploy to bilk me of more money?
Edit: IGN.com has some a small review/impressions. Click Here (pc.ign.com)
(edited by EddieBurkett on 1.7.03 1833) Working through my unemployment.
This reviewer says that the game is too buggy and expensive to play just yet, but maybe in a few months with more content it should be good.
From the aforementioned review:
"Sony intentionally limited the number of CDs produced (as stated by the development team) so that if you haven't already bought a copy of Star Wars Galaxies, you have to buy the collector's addition (at least on the Sony site, SWG standard edition is sold out;...)"
That, and the fact that the game is selling like hotcakes, explains why I haven't seen it anywhere. I'd flat out say I'm right in my money-bilking assertion, but I read that SOE wanted a quiet launch to get their ducks in a row before massively hyping the game to the public. Right now, I don't think this game is well known outside of hardcore SW fans or gaming circles, and once those groups get in and have helped shaped the universe so that its fun and marketable, I'm sure Sony will make the game more available in the future. But still, when all you can find are the expensive sets, it makes one wonder.
Of course, there's probably a large intersect between SW fans and gamers.
When Sony Online Entertainment is abbreviated SOE, does anyone else think of the Sons of Ether? (I guess they'd be SoE, though.)
The non-collector's edition was $45 at the local Wal-Mart, and there seemed to be plenty available. I'm pretty sure the latest Deer Hunter will sell more that SWG there.
While there's a certain appeal to the idea of running around, doing rpg-y stuff in the Star Wars universe, I can't help but be concerned that Galaxies'll degenerate into fifty kajillion people running around with Darth Maul's head on Boba Fett's body, swinging lightsabers at each other and shouting "TEH D/\RK S]D3 PWNZ0RZ J00".
Nothing ruins an online rpg like people.
Which one is it that's the more traditional rpg? Star Wars: Knights of the Old Republic? That one sounded a lot more interesting, from a gameplay perspective.
Kansas-born and deeply ashamed The last living La Parka Marka
"They that can give up essential liberty to gain a little temporary safety deserve neither liberty nor safety." - Benjamin Franklin
I just want to add that I've yet to read a good review by anyone who's beta-tested the game. Of course, the only game I've ever wanted to play enough to make monthly payments for was Majestic. So I'm not really interested in SWG one way or another.
-Jag
Of course SOE is trying to get your money. This is the company that manufactured the PS2 shortage to help drive the holiday demand.
Roxanne from The Real Cancun on being famous: "I'd rather be known for [dancing topless with my twin sister] instead of being smart or something. There's a million people who are smart. There's only 16 of us who were in Cancun together."
I read the same reviews and heard similar comments before deciding to check it out myself. The end result:
A *pleasant* surprise. Seriously, holy shit; for all the talk I heard about how terribly buggy it was and how awfully it worked, it's actually reasonably fun. The gameplay is rather intuitive for an MMORPG, the lands have personality, and the skill-based experience system is a great bit of innovation.
Seeing as I was expecting the Antichrist of gaming, it's quite the pleasant surprise.
Games as addicting as this should be outlawed. A good friend of mine got in on the beta test, and since then he *never* wants to do anything but sit in his basement (with MC Chris' "Fett's Vette" playing in an endless loop in the background) and dick around in galaxies...or chat in IRC about galaxies...or post back and forth with other somethingawful.com jerkys about GALAXIES.
Last time we went to the bar he feverishly let me know how "iced" his character was and enlightened me on the intricacies of his guild. FUCK man when i'm at the bar I want to DRINK alcohol and OGLE the beautiful babies and be red-faced and merry and ANYTHING but sitting with my once football-loving, tail-chasing wingman talking about how pretty it is now that he's able to match the color of his droid with that of the wallpaper in his house...in GAALLLLLAXIESSSSSS
...I just almost shat myself in frustration, there.
Go ahead, buy it, end up like my friend.
EDIT: Maybe i'm just bitter that i'm sitting on dialup at a university that boots you hourly and can't play...the game really does look fun, esp when a lot of people you know are involved too. Or something. Over.
Originally posted by Nate The SnakeWhile there's a certain appeal to the idea of running around, doing rpg-y stuff in the Star Wars universe, I can't help but be concerned that Galaxies'll degenerate into fifty kajillion people running around with Darth Maul's head on Boba Fett's body, swinging lightsabers at each other and shouting "TEH D/\RK S]D3 PWNZ0RZ J00".
Nothing ruins an online rpg like people.
Which one is it that's the more traditional rpg? Star Wars: Knights of the Old Republic? That one sounded a lot more interesting, from a gameplay perspective.
I remember reading something on it a long time ago that said it would be incredibly hard to become a Jedi. I don't know how hard, but that would eliminate most of that. It would probably be an epic quest type of situation, but hey, I've never played the game.
"Nothing ruins an online rpg like people" I don't think you could sum it up better than that. Those games would be even MORE addicting and fun if people didn't screw them up. If there were no "lore" sites or spoilers on the 'net those games would be crazy. You would actually have to figure out quests. Think about it, you walk up to somebody and they have a flaming sword, you've never seen a flaming sword before, and you want a damned flaming sword! So you ask him where he got it, he would point you in the right direction, and off you go looking for you flaming sword. Instead of looking up on the internet where to get it, and then go camp. Ehh, damnit...
Originally posted by kgriffey79I remember reading something on it a long time ago that said it would be incredibly hard to become a Jedi. I don't know how hard, but that would eliminate most of that. It would probably be an epic quest type of situation, but hey, I've never played the game.
Oh, I've no doubt that it is... which is quite the nice feature. Trouble is, all it really takes to complete an "epic" quest in MMORPGs is time, since I don't think they're going to try and enforce any sort of code of conduct.
My major concern is that, in the end, it'll wind up like I said before... tons of people with basically the same character (because they're the most "uber") running around acting like idiots. It would be nice to have to actually work for the quests, but even on the best of days I've only run into about a fifty-fifty idiot/non-idiot ratio in the MMORPGs I've played, and I'm not going to go rushing off into danger on the word of AzzRap0R the Hutt, ya know? (:
Kansas-born and deeply ashamed The last living La Parka Marka
"They that can give up essential liberty to gain a little temporary safety deserve neither liberty nor safety." - Benjamin Franklin
From what I have heard the ability to use the force is completely random and could show up on your character at any time. Until then, you get to be a hunter, engineer, pilot, etc.....
Hopefully a few old time Amiga users remember this game. I have not been able to find it on-line (with a download that works!) and the CD ROM is DOS-based and does not play properly... anyone know where to find it? Or happen to have a copy? FLEA