I know there are a ton of them out there, but I can't seem to find anyplace that tells me if they are any good or not. If anyone can help me with some info on off brand controller for the X-box or PS2 I'd appreciate it.
I've also had good luck with the Mad Catz controlers, I don't know if they make an S controler for the X-box (the smaller model) but you should look at an S just since the layout is better IMO.
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I had 4 (yes, 4) Mad Catz controllers for the N64 break within a week. Since then, I have shunned all Mad Catz controllers. They do make a kick-ass RF adapter, though. For controllers, I've seen that Mad Catz is the only game in town, so I just stick with first party stuff. I'd pay 35 bucks for another Wavebird in a heartbeat.
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Every episode has the potential to be the best one ever, and I'll be damned if I'm going to miss it after sitting through this shit.
Originally posted by astrobstrdDo not trust 3rd party. 5 out of 5 third party controllers I've ever owned broke within 4 months and 2 out of 3 memory cards corrupted.
I've never bought a 3rd party controller, but I've had 5 3rd party memory cards (can't remember brand, but I think they made the sharkport) for various systems (PS1, PS2, N64) and all of them corrupted in about a year or so.
I have NEVER had a problem with my 1st party (Nintendo & Sony made/approved) memory cards. I trust them 100%.
Almost finished my 2002-2003 College Football raitings. Watch this space!!!
When it comes to memory cards, I agree, first-party is almost always the way to go. I've had cheap (1x) third-party PSX memory cards last a long time, but heard and witnessed horror stories surrounding others, especially ones that try to use compression to provide "extra" storage space. Interact's "Mega" memory cards in particular were liquid shit.
As for controllers, sometimes you have no choice (I don't believe Sony makes a first-party dance pad, for instance). Sometimes you want extra features that first-party controllers don't have (the Mad Catz PSX Dual Force pads allowed the right thumbstick to map to the buttons, making Robotron X and the Crazy Climber games playable for those without the now-rare Dual Analog Joystick). And sometimes they just work better (I had a Nyko joystick that was perfect for four-directional games; I had major problems with Namco Museum with Sony sticks and pads).
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USENET used to be great for that kind of thing -- I spent many a year in rec.games.video.classic when I was building my collection. Of course, that was before the spambots started bombarding USENET full-force...