You'd think that after 16 years and a bevy of installments, the Mortal Kombat series would have lost its ability to be shocking. The passage of time has seen the game evolve from now humble-looking digitized origins to the sleek, robust 3D models in 2007's Mortal Kombat: Armageddon. The fatalities, which were once a lightning rod of controversy, have grown along with the series and become a key part of the franchise's appeal. The series has become an institution that's managed to change with the times and keep its fans--and this is no mean feat. The downside to that kind of longetivity is that 16 years in the public eye makes it pretty hard to deliver a surprise. Of course, after spending some time with MK series creator Ed Boon, we've seen it's not impossible. The veteran developer dropped more than a few jaws with his announcement of the eighth entry in the series, Mortal Kombat vs. DC Universe. Yep. That's right Scorpion, Sub-Zero, and the MK posse versus Superman, Batman, and familiar faces from the DC universe. And yeah, it's not going to be M-rated. How's that for some curveballs?
Before anyone starts citing this as a sign of the apocalypse, we'll suggest, as fans of the series ourselves, that everyone take a breath and keep an open mind. We were a little leery too but, after spending some time talking to Boon and getting a peek at a few things, we can say that there's a lot going on in MK vs. DCU. Once you get past the shock of the cape and tight set guest-starring in the fighter, you'll find that the game is the most ambitious reboot of the series since Deadly Alliance.
Let's face it. They HAD to do something different. They couldn't just deliver the same game they've been giving us for years and this is probably the most unique direction they could have gone in. The lack of an M-rating might hurt things a bit, because it means the Fatalities (if any) have to be toned down a lot. But then again, Fatalities have been played out for years and this could be Ed Boon coming to terms with that fact.
I'm hoping this is all done right, because this could be six shades of awesome. The keyword here is "could", but I'm staying positive on this one.
I think this is the first time I've ever been excited about a fighting game that is coming out (I like the classic MK and SF2 days but I didn't even know what they were until after they were out.)
Originally posted by SchippeWreck
Originally posted by It's False"Get over here, Superman!"
*spear bounces off chest*
Yeah, Normally Scorpion wouldn't have much of a chance against Superman. But from what I've heard the cataclysmic event that makes the two worlds collide is magic related. All the humans are somehow heightened by the magic and of course magic is a weakness for Superman, leveling the playing field a little bit.
The only problem is Batman apparently can beat anybody and he's just a regular human so Batman plus magic pretty much makes him a god.
Anything that involves universe-spanning crossovers has me hooked right off the bat (that's why I actually sacrificed 101 minutes of my life to watch the first "Aliens vs Predator" movie) ...
Originally posted by QuezzyThe only problem is Batman apparently can beat anybody and he's just a regular human so Batman plus magic pretty much makes him a god.
Yeah, but a lot of Batman's "I can beat anybody" mojo comes from his detective skills, preparing for the fight. In the context of a fighting game, that's useless.
"I could drown the pain, and drink upon commuter trains, and here you stand in eastern standard time" - Mike Doughty
Thread ahead: DS releases: week of April 21, 2008 Next thread: River City Ransom coming to Virtual Console on Monday Previous thread: PS3 Releases: week of April 14, 2008
VC Europe (Friday, August 22) - Super Mario RPG: Legend of the Seven Stars -- SNES -- 900 Wii Points - Super Mario Bros.: The Lost Levels -- NES -- 600 Wii Points VC/WW North America (Monday, August 25)