I picked this up because I loved Kingdom Hearts. It has a really funny combat system. You don't use the keyblade and magic, all of your attacks and healing is done via a deck of cards you customize and add to. The really REALLY annoying thing is that you're using these in real time and in combat. So you actually have to be pointed in the right direction and everything and then play your card and win the card break (having the higher numbered card vs. your opponent) to make a successful attack. So if you button mash a bit, you end up wasting cards and doing a lot of silly things. You have enough cards and can avoid getting hit well enough to do the minor heartless battles pretty easy, but the boss battles are tricky and annoying.
I'm not liking it anywhere near as much as I was hoping to. If it wasn't Kingdom Hearts and didn't promise to lead into the storyline of the next game, I think I might actually stop playing.
I'm digging it so far. Combat was a little wonky at first, but really, you CAN button mash your way through most low level enemies. Anyone with a higher card number than you can be taken out by pretty much any three card combo (either that or just by abusing the hell out of Simba )
I'm enjoying it. Seems to be a little short for my tastes, though, but I'll take what I can get to continue the story. Though, the Castle Oblivion thing is kind of a cheap copout to just throw in the same areas from the first game.
As for the combat, it doesn't bother me nearly as much as it did when I first picked it up, but it's kind of silly at times. You can pretty much just throw in a bunch of cure potions and outlast most enemies. In fact the only boss I had to plan out any strategy for was
Spoiler Below: Highlight text to read
Oogie Boogie who you needed to block so that he'd stop healing.
The reshuffling of decks thing is interesting, and it's neat that the enemy has to do it, but if you outlast a lot of them, they'll be stuck reshuffling into infinity, and you can beat them without trying. Fun game, but a weird balance of things.
Tonight I wanna ruin my life, I wanna throw it all away, In a spectacular way
Yeah I skipped right to Halloween Town at first because that was my favorite level from the first game. Probably not the best idea.
Simba only works if you're pointed in the right direction though. I can't tell you how many times I was mashing my way through things only to throw down Simba in the wrong direction. I can deal with the cards, but I hate that it is completely real time. Its hard to use too much strategy with the cards since you're having to act so quickly.
In the Playstation game you actually get transformed into Halloween Town costumes even. You get to go ring the doorbell on Jack's house and all sorts of stuff. The GBA Halloween Town isn't all that interesting, but the Playstation one was really neato.
Halloween Town and the 100 Acre Wood are some of my favorite parts of both games. Neverland isn't as much fun as I had hoped because you're mostly only on Captain Hook's ship. Exploring all of these worlds you know and love is so much of the fun of Kingdom Hearts.
The card system for the GBA game is starting to grow on me. I made an all attack cards and summon cards deck with a few well placed heals and I've started to whomp more like I remember doing in Kingdom Hearts. I like whomping. Whomping is theraputic.
Friggin' NARC?! Sounds like a sweet little package. Although including the Mortal Kombats decreases the value of the entire thing somewhat. I say, compilation packages should be where its at now. Street Fighters, Castlevanias, Marios...