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17.9.14 2051
The W - Random - I have seen the light of PC Gaming
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Aldo D 2112
Goetta








Since: 21.4.02
From: West Palm Beach, FL

Since last post: 2531 days
Last activity: 2360 days
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Y!:
#1 Posted on
I arrive home from classes to see a copy of Grand Theft Auto 3 for the PC that I ordered on my table. So I install it and load it up, and I must say that even though I had high expectations from the console translation, they were met and then some.

The good:

- Resolution can be as small as 640x480 or as big as 1280x1024. I currently use the 1024x768x32-bit color settings and the game plays like it does on the PSX2. No 60fps (I haven't gone to a lower resolution to check those
yet) but the game is MUCH brighter than the PSX2 version and the characters all have more detail.

- Load times are SIGNIFICANTLY reduced versus the console version. The side missions load up without a pause and the game saves are virtually instantaneous.

- Game came with two CDs, one install and one play. According to the instruction manual, you only need 700 MB of space.

- You can play with keyboard, joypad or mouse. There is a "classic" and "standard" setting, the difference is the amount of control options you can select. And yes, ALL controls are fully customizable.

- The music and sound effects are MUCH clearer on a PC sound system.

The bad:

- Playing with a joypad takes a bit getting used to. I use a 3dfx Hammerhead joypad, and the right analog stick won't respond. I should also point out that it took me a good 20 minutes to realize that you need to play on "classic" setting or your character will not turn, but strafe unless you use mouse look.

- When quitting a gaming session, it takes a good 30-60 seconds for me to exit back to Windows - and this is on a Pentium 4 1.6 GHz with 512 MB of RAM.

- CD case is not well made. The two CDs are stacked together almost, and I accidentally ripped the case a little trying to get to the install CD!

Overall, great stuff. I've only played for an hour so I can't give the game an actual rating, but if you want to talk about a score in terms of translating from the PSX2, I'd give it a 9.5 out of 10.

Just in case you were wondering about the required specs:

*REQUIRED*
450 MHz Pentium III/Athlon
96 MB of RAM
4x CD/DVD drive
700 MB of free disk space
DirectX 8.1 compatible sound card
16 MB video card + DirectX 8.1
Keyboard + Mouse

*RECOMMENDED*
700 MHz Pentium III/Athlon
128 MB of RAM
8x CD/DVD drive
700 MB of free disk space
DirectX 8.1 compatible sound card with surround sound
32 MB video card + DirectX 8.1
Keyboard + Mouse + Gamepad




--
Aldo
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Mr. Cactuar
Chorizo








Since: 14.1.02
From: Cactuar Island

Since last post: 4065 days
Last activity: 4058 days
#2 Posted on
Aldo, what sort of video card do you have on your computer?



99,999 NEEDLES~!
Aldo D 2112
Goetta








Since: 21.4.02
From: West Palm Beach, FL

Since last post: 2531 days
Last activity: 2360 days
AIM:  
Y!:
#3 Posted on

    Originally posted by Mr. Cactuar
    Aldo, what sort of video card do you have on your computer?


I'm running a GeForce3 Ti500 that I bought maybe a month ago. I use a Dell and the on-board sound and GeForce2 MX-400 video card that came with the system didn't coexist well together, giving me an excuse to get rid of that POS video card.

Of course, now that I think about it, if I had waited another month, I could have gotten a GeForce4 Ti 4X00 for dirt cheap on pricewatch.com. Oh well.

And FWIW, I've noticed GTA3 doesn't go 60 fps at lower resolutions, which is a slight disappointment but still runs as well as the PSX2 version (I'd say around 30 fps or above), only graphically enhanced if you have the firepower to do so.



--
Aldo
Ender
Blutwurst








Since: 2.1.02

Since last post: 3929 days
Last activity: 1859 days
#4 Posted on
I know I'm probably going to be beaten up, but...

How can one find entertainment in a game where the goal is to do EVIL? Personally, I prefer saving the world via RPG's and the occasional action game like Deus Ex (which I got through only killing 6 people. I'm very proud of that).

So... I guess... what's the appeal of doing EVIL instead of GOOD?
Jaguar
Knackwurst








Since: 23.1.02
From: Phoenix, AZ

Since last post: 163 days
Last activity: 163 days
#5 Posted on
Looking cool while doing it. Trust me, if carjacking was this fun and easy, we'd ALL be doing it
-Jag



"You gotta hate somebody before this is over. Them, me, it doesn't matter."

"Hate, who do I hate? You tell me."

"Who do you love?"

-Wintermute to Case in William Gibson's Neuromancer
Mr. Cactuar
Chorizo








Since: 14.1.02
From: Cactuar Island

Since last post: 4065 days
Last activity: 4058 days
#6 Posted on

    Originally posted by Ender
    I know I'm probably going to be beaten up, but...

    How can one find entertainment in a game where the goal is to do EVIL? Personally, I prefer saving the world via RPG's and the occasional action game like Deus Ex (which I got through only killing 6 people. I'm very proud of that).

    So... I guess... what's the appeal of doing EVIL instead of GOOD?



Yeah, I know what you mean. It's strange but there's always something appealing about being "bad". People seem to have this deep desire to not want to follow the rules and do whatever they feel like...like running reds, beating up random strangers, firing high calibre weapons in the street, running drugs for profit, and so forth.

Video games provide an escape from reality and GTA3 is a world where you know the rules and your choices to obey them or completely disregard them are totally up to you (though it's more likely you'll take advantage of the system).



99,999 NEEDLES~!
Jackson
Sujuk








Since: 4.1.02

Since last post: 1954 days
Last activity: 1480 days
#7 Posted on | Instant Rating: 2.10
I guess if you actually played the game you would know there isn't much good in Liberty City. The game is pretty much evil vs. evil.



Bubbles? Oh come on Sharon! Iím Ozzy Osbourne the Prince of Fucking Darkness. Evil, evil, more fucking evil not a boatload of fucking bubbles man.
Aldo D 2112
Goetta








Since: 21.4.02
From: West Palm Beach, FL

Since last post: 2531 days
Last activity: 2360 days
AIM:  
Y!:
#8 Posted on

    Originally posted by Ender
    I know I'm probably going to be beaten up, but...

    How can one find entertainment in a game where the goal is to do EVIL? Personally, I prefer saving the world via RPG's and the occasional action game like Deus Ex (which I got through only killing 6 people. I'm very proud of that).

    So... I guess... what's the appeal of doing EVIL instead of GOOD?



No need to beat up someone over an opinion, we all have one. =) But...

Good or evil or whatever, that's not why I "find entertainment" in GTA3. I like it because of its open-endness.

In most video games, you are given a specific task and typically it involves using one route and one route only to accomplish it. This is what we call linear gameplay and while linear gameplay may be fun (some of my favorite old-school games were side-scrolling shooters, as linear as you can get), there are times when you just want to say screw the rules, I want to do whatever the hell I want. And that's why I like games like GTA3 because of its nonlinearness (and Deus Ex as well, because it kinda falls into this category) - sure you have missions to accomplish to "finish" the game, but if you don't feel like doing missions, fine, the game won't penalize you. You can go around and be "evil" and steal cars, attack innocent bystanders, shoot at cops, etc. Or you can turn to the other spectrum, pilot people to locations via taxis for a quick buck, take people to hospitals via ambulences, put out fires, etc. Or if you feel like doing neither, that's great. There are tons of hidden powerups and secret packages to obtain, as well as unique stunt ramps to jump with any vehicle you manage to obtain.

The attempted point of this rambling nonsense? When a video game is created with a "Do what YOU want to do" instead of a "Do what WE want you to do" mentality, you can bet that people will flock to it because of that. After all, we get told what to do everyday by a combination of our parents, our teachers, our employers and/or our lawmakers. Why not have the opportunity to make your own rules and write your own story every once in a while?

THIS is why I find entertainment in GTA3 - that and I've played both console and PC versions and am amazed at how much improvement they made to the latter.



--
Aldo
vsp
Andouille








Since: 3.1.02
From: Philly

Since last post: 2998 days
Last activity: 212 days
#9 Posted on
If you're going to delve into "good" and "evil" in video games, you're in for some rude surprises.

For instance, Dig Dug's a harmless little classic-era game, right? Well, take a closer look at its concept. Your character isn't exactly a typical hero; is he saving the world? Is he digging down there to obtain needed resources to perform heroic or noble tasks? Is there a great purpose behind why he's doing what he's doing? Nah. No rhyme, no reason, just a miner invading the homes of underground-dwelling creatures, BRUTALLY KILLING THEM by dropping rocks on their heads, and EVEN MORE BRUTALLY KILLING THEM by slowly inflating them with an air pump until they explode.

Imagine that you're an innocent orange Pooka, quietly living out your life in a little underground nook by moving back-and-forth, back-and-forth. Suddenly, the wall caves in! A Smurf with an attitude problem bursts in, impales your side with the pointed end of a hose, and proceeds to torture you with three or four agonizing pumps before you shatter. Is THAT the mark of a "good" and noble hero? I think not.

Or how about Mario? He's a fun-loving plumber who saves the world regularly, right? He's also a cruel taskmaster who imprisoned a young ape's father and sent hundreds of animated beartraps and sharp-beaked birds to maim said ape and thwart the rescue attempt. Donkey Kong Jr. -- look it up. There's a valuable moral lesson - if an animal offends you, lock it up and send sharp things to lacerate its firstborn child! Our Hero, ladies and gentlemen.

Pac-Man. You can't get more innocent than Pac-Man, right? Well... what if those dots are ALIVE? You can't prove that they're not. Maybe they just don't move. (Do you see working legs on those dots? I don't. I don't see working legs on Stephen Hawking, either, but HE'S alive. Aha!) Every game of Pac-Man could involve MURDER on a scale that makes GTA3 look like Candy Land.

What about Pong? How do we know that the ball doesn't HURT LIKE A BASTARD whenever it hits the poor, innocent paddle, which the player cruelly places on a collision course with the projectile again, and again, and again...?

Please... think of the paddles.



"No society has managed to invest more time and energy in the perpetuation of the fiction that it is _moral, sane and wholesome_ than our current crop of _Modern Americans_."
-- Frank Zappa
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With Burger King being the "have it your way" place, I imagine if you ordered a 7-patty Whopper, most US BK's would make it for you. I'm tempted, just to see the thing up close.
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