So looking at the Entertainment Weekly and IGN lists, I notice that Grand Theft Auto 3 made both lists, but Grand Theft Auto: Vice City made neither. Personally, I prefer Vice City over GTA3. By a lot. The map is bigger, the missions are more fun, and the music is just ridiculous. I have never heard a soundtrack that added so much to the atmosphere of a game! I could play that game for hours everyday and entertain both myself and my roommate.
So I was just curious as to what you guys think. For those of you that preferred GTA3: why? Did you think that Vice City was no more than a mission pack for GTA3?
I enjoyed Vice City much more than GTA3. I thought that the missions were more fun and had more variety than GTA3's. I was always annoyed that the playable charcter in GTA3 never spoke, he just stood there and listened like an emotionless robot. Tommy Versetti added so much more to the storyline. I agree that the music of Vice City greatly enhanced the game (VROCK RULES!!!).
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Vice City was an improvement over GTA3 in some ways, but GTA3 was a MASSIVE generational leap over GTA2 and everything else on the market at that time. There were high expectations going into Vice; GTA3 came out of nowhere to knock the gaming community on its collective ass. It raised the bar _way_ higher than it had been set before. That alone makes it a more significant title in my mind.
I'll take the GTA3 soundtrack over Vice City's any day. Not that the 80's tunes were all bad, mind you, but I'd heard them all a hundred times years before the game came out. One of the strengths of the earlier GTAs was the soundtrack -- Craig Conner and company busted their asses for years to represent all sorts of genres and create some pretty nifty original tunes. Even the "name artists" in GTA3 were obscure enough that while some had been in stores for years, they were still new to most people -- I went out and bought the Scientist album that K-Jah used, for instance. But I've played Vice for uncountable hours and I _still_ haven't heard the funny commercials and filler bits on Fernando's Emotion station, because I'll be damned if I paid $49.99 to listen to freaking Sister Christian.
From what I've read, the next installment of GTA will be another "mission pack" type of release -- not that there's anything wrong with that. The one after THAT will attempt to be another generational leap and be on PS3.
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Originally posted by vspVice City was an improvement over GTA3 in some ways, but GTA3 was a MASSIVE generational leap over GTA2 and everything else on the market at that time. There were high expectations going into Vice; GTA3 came out of nowhere to knock the gaming community on its collective ass. It raised the bar _way_ higher than it had been set before. That alone makes it a more significant title in my mind
Fair enough, and I think I agree with that. As far as relevance to the history of gaming and The Big Picture, GTA3 is definitely more important than Vice City. Perhaps that's why it made those top 100 lists. However, I still think that in a one-on-one comparison, Vice City is the better game. That's just my opinion, though.
I prefer GTA3 over Vice City, even though VC looks better, sounds better and is bigger. I guess the main reason is that everything was so new and fresh with GTA3, and I don't think that VC has the same personality or feel. Most of the VC stuff is cool and I love the game, but it has a been there/done that kind of vibe. Plus, most of the new additions don't do too much for me. Also, I like that the character never spoke in GTA3 and I second that the music was much better in GTA3 (though my wife disagrees), for the same reasons vsp listed. Additionally, I like how the game unfolded in GTA3, where you started out with limited access to the city and then had the opportunity to open up new areas as you got further in the game.
Of course, if both games had come out at the same time, then VC would definitely be better. Obviously, this was not the case so, to me, VC does not have the 'holy shit' factor of GTA3.
SMG2 is as clever and fun as the first one. The primary tangible change is to the 2-player mode, as the second person can now have a real affect on the game beyond collecting starbits. They can now spin attack (and often kill)