Not to be confused with the upcoming Final Fantasy X-2 (that's pronouned "ten two", right? Not "eks two" like it looks), apparently Square Enix has been prepping to start revealing some info about Final Fantasy XII, and of course, some of that info has leaked early (gamespot.com).
Not much is discernable from the images, but they say the boy's name is Van and the girl's name is Arche. It seems to look alot like FFX from the screenshots, although I guess that's just how all the FF games look on the PS2 now. I wish they'd do another cartoony one like VII and IX, but I guess that's what Crystal Chronicles on the 'cube will be like.
I suppose more will be revealed once the official press release occurs.
I'm gonna wait until the villian is unveiled before I start to make judgement on this game, because I find that the villian in the games I play reflect how good the game is. For instance, Sephiroth was cool, but over rated, Ultimecia sucked, Kefka was awesome, and Seymour...I could write an essay on how much I liked his character.
As for the characters I can see, the guy looks like most of the main guy characters in a Final Fantasy game. He'll be some sort of underdog who's kind of a wussy until he finds some friends and then becomes stronger at the end and learns that either friendship or love makes him stronger. And I'll wind up hating this character. He has that Tidus thing going on and I hated Tidus. Of course, that's just my first impression and it could change.
The female, however, I'm not quite sure what to think of her. She kind of looks like a combination of Yuna, Rinoa, and a couple of other females in the FFs. At first, she looks fragile, but she appears to be holding a sword, so that can't mean she's too fragile. A problem I see in a lot of the main female characters is that they're almost always the damsel-in-distress stereotypical role, which led me to hate characters like Aeris and Rinoa. But she may be different. Too early to tell, I guess.
*shrugs* I've been pretty accurate when it comes to predicting characters that I'll like/dislike in the past (with the exception of Irvine, who looked like a bad ass, but turned out to be a pussy), but I'll have to wait and see if I'm right again...
Many people will be surprised: "Is this Final Fantasy?"
I'm not familiar with Vagrant Story, but its interesting how SE is *evolving* the series. It seems like X may have been the last straight up FF game we'll get for a while. (What with Tactics being all tactical, Crystal Chronicles being all multiplayer, XI being all online, and X-2 being a sequel that doesn't quite fit into the numbering scheme.)
(edited by EddieBurkett on 18.11.03 0138) If you're reading this, the tide was in.
I love the Final Fantasy series. I still consider 6 to be the best, but they're all grand games; I'm currently playing FFX and quite loving it. But since FF7, I've noticed a pattern:
The games have gradually become less and less Final Fantasy.
Every Final Fantasy in the 8 or 16-bit days managed to craft a new game while holding some inherent aspects together: methods of storytelling, most tangibly, but most fittingly, the general atmosphere. They seemed to improve it with each passing game, first trying to write a story (FF2), then an epic (FF4), and finally, a masterpiece (FF6). Then came FF7, and that same mentality was there--but it was augmented by this constant feeling of "let's see what we can do with the technology."
That's my complaint with what's happened--FFs 8-10 are by no means bad, and in fact, I'm seriously digging 10--it's just that they've all but entirely done away with FF traditions. I wouldn't mind it if they kept the emotional investment...but the farther they go in the series, the more it seems like the damn near spiritual emotion with which they used to write their games has been replaced with generic stuff designed to make money. The two best examples, to me, are FFXI and FFX-2: if you've played FFXI as I have, you may have noticed that, essentially, every game mechanic is centered around screwing you into paying more (the big selling point of the game, multi-classing, involves you starting over again and again), and in interviews, it's been as much as said that FFX-2 was created partially because they didn't want to make a whole new game.
If FFXII is great, then all the better...but as of now, I'm worried.
It turns out the Final Fantasy game referenced in Tactics Advance is XII. So the world of Ivalice borrows several of its elements from the FF XII game world, which means that all the races like Bangaa and Viera (and I expect Nu Mou although they weren't mentioned by name in the article) that were new in FFTA will appear in this game. Supposedly, one of the main themes of the game will be diversity, as highlighted by the various races.
The game is 70% complete and SE expects it to ship in Japan next summer. I don't think a projected date was listed for a North American release, but we tend to trail by like 6 - 9 months, right?
Interesting, I hadn't even thought about using my spare sixaxis (it just uses a micro-USB cord, not included) Honestly most of the time it's just the movement keys and 2 firing buttons (for me) during space fights, and the same during ground missions.