Originally posted by MARTYEWRI liked both reviews, partly because I'm biased towards both guys, but they could've been a bit better. As someone who's played 4.0, I think they both didn't do the new version justice.
Not only would I do it justice, but it would wake me up enough to do another version of the EWR Satire diary.
Hey, plus I could probably swing a spot on the OO main page for it. Not that that would mean anything to most of you, but a man's gotta use the swing that he's got.
Just to elaborate, since Dames just asked me about this. I personally don't think ANY article about EWR 4.0 can really justify the gameplay. So much just happens out of the blue now that it's hard to really describe how cool it is when it happens to you as it is when you're playing the game. I know it already sounds like I'm over-hyping it again, but starting with things like not knowing which workers will sign with a Japanese promotion next month, or whatever, the game just keeps you guessing even more. I don't think an article can justify the element of surprise that EWR 4.0 really has, in my opinion.
Martin Kipp: Extreme Warfare Revenge Creative Member
US Downloadable Games (apparently they're reissuing mediocre games from 2007 to fill out the library?) - Brothers in Arms D-Day ($15) - Chessmaster: The Art of Learning ($20) - Driver 76 ($20) - Teenage Mutant Ninja Turtles ($20)