#1 Posted on 3.1.06 1124.04 Reposted on: 3.1.13 1129.01
I remember getting this for Christmas many moons ago when it came out for the SNES and freaking out cause my mom paid close to $100 for a video game. The guy at Toys-R-Us told her it was 'the most popular game on the market' and that '...EVERYONE wants it!' and she BELIEVED him!
Looking at what they've done to it, it most certainly is an improvement. The graphics are clearer and brighter then I remember, there seems to be a lot of new dialogue added in that I don't remember, and I seem to be going through a ton of more random fights to level up because the boss monsters are a lot tougher then I remember.
Has anyone else gotten this yet?
If not, and you love the FF series, please do, it's well worth it.
It also looks like Nintendo is doing the same thing with FF's V and VI, updating the graphics and adding new story elements for release on the Game Boy Advance.
If they keep this up, why would I want to waste money on the DS?
#5 Posted on 3.1.06 2041.15 Reposted on: 3.1.13 2041.50
The GBA version of FF4, though very good, is actually quite buggy. The active turn system got a little screwy with bugs, with certain characters sometimes getting to attack 5 or 6 times before another character (who should have been next according to the meters) will only get to attack once. Sometimes, a guy will get a turn even when his meter isn't full, I've heard. Supposedly by adjusting the game speed, that will tweak it just a little bit, but only inasmuch as giving the enemies more turns. It still won't help your characters get through it.
I haven't played far enough to see how badly it hurts the game, or even if it's that major of a distraction at all, or just a minor annoyance.
Anyone who's played the other versions of FF4 (SNES and PSX) have any insight?
#6 Posted on 4.1.06 1357.53 Reposted on: 4.1.13 1358.56
Originally posted by Kei PosiskunkThe active turn system got a little screwy with bugs, with certain characters sometimes getting to attack 5 or 6 times before another character (who should have been next according to the meters) will only get to attack once. Sometimes, a guy will get a turn even when his meter isn't full, I've heard.
Funny you mention that. just this morning I noticed that Edge was getting a turn faster then other characters. I figured it was because he was a 'Ninja' and all that.
The only other bug that has annoyed me is that whenever is doing a jump attack and not on screen when the battle is over, he doesn't get any experience and if I use a heal spell on the entire party while he's not onscreen, he doesn't get healed either; which is somewhat annoying.
On the plus side, this helped me get Odin and Bauhmat(SP?) kinda cheaply by timing it so that he was off screen when the party was supposed to be whiped out. It worked really well, but right now, while most of my party is up at level 60ish, he's down at level 51.
I'm gonna shut up now cause I sound like a complete RPG dork and I hate 'those' people.
Since: 14.1.02 From: Ottawa Ontario, by way of Walkerton
Since last post: 2 hours Last activity: 2 hours
#7 Posted on 4.1.06 1547.18 Reposted on: 4.1.13 1549.06
Kei, it's hard to say if you're out of turn when it comes to bosses/monsters, in large part due to you don't know when the bosses/monsters are supposed to fight. Now THERE'S an idea. Adding in a bar for the boss or other monsters to see when their time is to attack). I'd still keep on playing if I were you though, FF IV is a good game with a GREAT story.
Cerebus, that isn't a bug. Kain doesn't gain health nor experince while he is off-screen on the PSone either. Makes sense, as it provides a drawback for the Jump command (which if their was no drawback would be exceedingly powerful).
If they're releasing all of these wonderful Squaresoft games, I hpe that Chrono Trigger gets released on the GBA.
(edited by El Nastio on 4.1.06 1648)
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