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16.12.11 1807
The 7 - Video Games - Nostalgic game of the moment: WIZARDRY Register and log in to post!
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CRZ
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#1 Posted on 11.1.04 1342.47
Reposted on: 11.1.11 1342.58
1-5 for the Apple II via emulation, 1-2 for the NES via emulation. Get 'em here!

http://www.lava.net/~jh/wizardry/emu.html

EDIT: The Mac version is 1 appears to be here (mac.the-underdogs.org)

DISCLAIMER: Aaron will probably say something stupid about emulators and quasi-legalities and stuff, don't pay attention

(edited by CRZ on 11.1.04 1146)
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Alex
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#2 Posted on 11.1.04 2138.42
Reposted on: 11.1.11 2139.28
Isn't there a place you can download a SNES rom of 1-3? I mean, I know there is because I *have* it, but I don't know if it was on Cherryroms or Quality Roms or some other site I don't know about anymore.

I think I prefer Nethack, though. Apparently a good graphics mod exists at http://www.hut.fi/~jtpelto2/nethack.html
PhilRippa
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#3 Posted on 12.1.04 0915.01
Reposted on: 12.1.11 0916.00
AWESOME!!!!!!

Wizardry was the very first game I bought when my family got a computer.

So very old....

Phil
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#4 Posted on 13.1.04 0814.26
Reposted on: 13.1.11 0815.05
Crunchy old-school tile-based dungeon-crawl goodness. RIGHTEOUS!

I played I, II, III and V on my Apple IIc, and was proud that I finished V (best of the series, IMHO) almost completely on my own. I did have to call Sir-Tech for a minor hint at one point, but the rest was my own doing.

IV was a major twist -- you got to play as Werdna, the evil wizard from I, escaping from his tomb, recruiting monsters and stomping heroes in the name of revenge. Some of the puzzles were nasty, and the game was a major exercise in resource management. I never found an Apple floppy version in stores, sadly.

The series continued with VI, VII, Gold (basically VII Remix) and 8 on PC, and the series' creators did Wizards & Warriors on PC as well.

For PS2 owners, there's Wizardry: Tale of the Forsaken Land... if you can find it, as it's pretty rare. I lucked out and found a used one for $20 at FYE (?!?!) a few months ago.

NOTE: I don't have time to test it now, but if anyone tries out Wizardry V, there may be one bad disk in this set if he got these from Asimov. (Disk E, I think -- you'll know it if you play the game, because it'll hork up a furball when you try to access its level.) I archived my own (good) disk and sent it to Asimov with an explanatory note, but I don't see that file here, so if anyone tries it and hits a wall, PM me.

Don't forget Wizardry's major competitor in the 80's...

(And as for NetHack, real men play with tiles, but I'll save that for a roguelike-dungeon thread another time.)


(edited by vsp on 13.1.04 0618)
Zeruel
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#5 Posted on 13.1.04 1046.31
Reposted on: 13.1.11 1046.58
    Originally posted by Mack Salmon
    Isn't there a place you can download a SNES rom of 1-3? I mean, I know there is because I *have* it, but I don't know if it was on Cherryroms or Quality Roms or some other site I don't know about anymore.

    I think I prefer Nethack, though. Apparently a good graphics mod exists at http://www.hut.fi/~jtpelto2/ nethack.html


I never got used to Falcon's Eye...I love the feel of Nethack because it sticks to it's roots, Rogue. And I was a HUGE Rogue addict back in the late 80s, early 90s

If you really love Nethack, check out the Dungeons of Angband and/or The Mines of Moria

It's like Nethack, but in the LotR universe, and you get a ground level to walk around and explore towns and other dungeons and whatnot.

(edited by rikidozan on 13.1.04 1147)
vsp
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#6 Posted on 13.1.04 1121.01
Reposted on: 13.1.11 1121.39
Awright, you made me do it. History lesson for the young'uns who might be listening in:

Rogue was the original -- random dungeons, random item descriptions (a blue potion might be healing in one game, poison in the next), and the classic quest to retrieve the Amulet of Yendor and make it out alive.

The genre forked one way into Hack, which added some new wrinkles, character classes and a mildly-trainable pet. Hack became NetHack when its development team grew. NetHack added everything AND the kitchen sink to Hack, and is actively developed to this day.

Limited graphics were developed for NetHack, and Falcon's Eye (mentioned previously) goes further in that direction. Then there's Slash'Em, which adds all sorts of new items and monsters and such to NetHack.

The other major Roguelike fork was to Moria, which added a town level where you could take a break and visit recurring stores, a different end quest (slay the Balrog), two schools of magic (Priest and Mage) and more classes.

Moria was updated into Angband, adding unique artifacts, a more Tolkienesque feel and monster gallery and a host of other improvements. Basically, if Moria was a tweaked reenactment of that section of Fellowship of the Ring, Angband was one of the final assaults on Morgoth from the Silmarillion.

Angband mutated into dozens of other variations, including Zangband (arguably the most popular), to which I contributed (now-obsolete) code at one point. Tons of new quests, races, classes and artifacts, Roger Zelazny (Amber universe) elements, a completely revamped magic system, and wacked-out elements like Barney the Dinosaur, Santa Claus and the Norse Destroyer found their way in alongside more Tolkien items.

All of the above rule the freakin' earth.
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