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The 7 - Video Games - Gameboy Micro details released Register and log in to post!
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Guru Zim
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#1 Posted on 17.5.05 1634.48
Reposted on: 17.5.12 1638.23
http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&STORY=/www/story/05-17-2005/0003633677&EDATE=


    Best-Selling Video Game System Sports a Striking New Look

    LOS ANGELES, May 17 /PRNewswire/ -- The original Game Boy(R) Advance fits comfortably into the pocket of a backpack. The retooled Game Boy(R) Advance
    SP fits into a coat pocket. Now Nintendo takes aim at the pocket of your tightest jeans with the tiny Game Boy(R) Micro system, quite simply the
    smallest and sleekest Game Boy(R) product that Nintendo has ever created. It's thinner than a cell phone, as chic as an MP3 player and as fun as a Game
    Boy. In an instant it attracts attention and positions the image-conscious player as someone on the cutting edge of cool.
    (Logo: http://www.newscom.com/cgi-bin/prnh/20050516/NINTENDOLOGO)
    (Logo: http://www.newscom.com/cgi-bin/prnh/20050516/GAMEBOYLOGO)
    (Photo: http://www.newscom.com/cgi-bin/prnh/20050517/LATU048)
    The sporty, silver metal Game Boy Micro measures a mere 4 inches wide, 2 inches tall and 0.7 inches deep, allowing it to sit comfortably alongside
    today's hippest technological gadgets. It weighs an astonishing 2.8 ounces, or about the weight of 80 paper clips. Yet Game Boy Micro has the same
    processing power and plays the same games as Game Boy Advance SP models, complete with standard face controls and gleaming shoulder and Start/Select
    buttons that literally shine.
    With Game Boy Micro, everyone plays with style. A removable face plate gives owners the option to buy replacements to customize the look of their
    systems again and again with new colors and designs. Most notably, its 2-inch backlit screen shines with incredible power, rendering games in
    startling clarity with fantastic colors on the best Game Boy screen ever. For the first time, users can adjust the brightness of the screen to adapt to
    indoor lights or outdoor sunshine.
    "We're making the gorgeous Game Boy Micro for image-conscious folks who love video games, the ones who want the look of their system to be as cool as
    the games they play on it," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "Because of its
    diminutive size and industrial-hip look, Game Boy Micro immediately identifies the person playing it as a trendsetter with discriminating style."
    Game Boy Micro represents the latest evolution in the image of the Game Boy Advance line, but it is not a successor to any current system. Game Boy
    Micro will be released this fall. The system comes with a built-in, rechargeable lithium-ion battery and supports standard headphones.
    The Game Boy Advance line remains tied for the most popular video game system of this generation. More than 28 million units have sold in the United
    States, yet Game Boy Advance launched a full eight months after PlayStation 2. Video game fans clearly appreciate great game play and portability. Nearly
    700 games are now available for Game Boy Advance.
    The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
    hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy(R) Advance
    SP, Nintendo DS(TM) and Nintendo GameCube(TM) systems extend Nintendo's vast game library and continue the tradition of delivering a rich, diverse mix of
    quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold nearly 2 billion video games
    and more than 336 million hardware units globally, creating enduring industry icons such as Mario(TM) and Donkey Kong(R) and launching popular culture
    franchise phenomena such as Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as
    headquarters for Nintendo's operations in the Western Hemisphere.
    For more information about Nintendo, visit the company's Web site at http://www.nintendo.com.


(edited by Guru Zim on 17.5.05 1438)
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EddieBurkett
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#2 Posted on 17.5.05 2314.10
Reposted on: 17.5.12 2316.47
I have a GBA already, so I don't need a new Gameboy system (*cough* SP *cough*), but I may just have to pick up this... Its so small!!!
Excalibur05
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#3 Posted on 17.5.05 2356.14
Reposted on: 17.5.12 2359.01
My biggest question is about the screen. It's tiny, and I think it might be REALLY hard to see, which would make it nearly impossible to play any sort of text heavy game (like Final Fantasy Tactics Advanced) or any sort of "little map" game (like Advance Wars). I'm sure Mario looks killer, but will you be able to see anything else? Also, button placement might be a problem, but then again, I've got a little Tetris game from years ago that's no bigger than a watch, and the button placement is fine.

I'd need to play around with one a bit first, I think.
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#4 Posted on 18.5.05 1202.40
Reposted on: 18.5.12 1202.44
    Originally posted by Excalibur05
    My biggest question is about the screen. It's tiny, and I think it might be REALLY hard to see, which would make it nearly impossible to play any sort of text heavy game (like Final Fantasy Tactics Advanced) or any sort of "little map" game (like Advance Wars). I'm sure Mario looks killer, but will you be able to see anything else? Also, button placement might be a problem, but then again, I've got a little Tetris game from years ago that's no bigger than a watch, and the button placement is fine.

    I'd need to play around with one a bit first, I think.
There's a good article HERE (ign.com) concerning text and how graphics look on the system.

I never liked the clamshell design of the GBA SP, so I'll probably pick this one up. I just hope they'll release one in black though!
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#5 Posted on 18.5.05 1855.13
Reposted on: 18.5.12 1855.21
    Originally posted by SOK
      Originally posted by Excalibur05
      My biggest question is about the screen. It's tiny, and I think it might be REALLY hard to see, which would make it nearly impossible to play any sort of text heavy game (like Final Fantasy Tactics Advanced) or any sort of "little map" game (like Advance Wars). I'm sure Mario looks killer, but will you be able to see anything else? Also, button placement might be a problem, but then again, I've got a little Tetris game from years ago that's no bigger than a watch, and the button placement is fine.

      I'd need to play around with one a bit first, I think.
    There's a good article HERE (ign.com) concerning text and how graphics look on the system.

    I never liked the clamshell design of the GBA SP, so I'll probably pick this one up. I just hope they'll release one in black though!


Fairly certain they are... at least in the announcements I'd seen, they mentioned faceplates.
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#6 Posted on 20.5.05 0837.07
Reposted on: 20.5.12 0839.41
I'm hoping the screen is a bit more scratch proof than the original GBA or the GBA SP. I could see me owning one of them. ANy news on a release date?

(edited by SOK on 20.5.05 0737)
CubsWoo
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#7 Posted on 21.5.05 0003.26
Reposted on: 21.5.12 0004.38
I dunno, with this being the SIXTH Game Boy and the THIRD GBA (7th and 4th if you consider that the DS plays Advance games) I just can't justify buying one. Going from GBA-> SP was understandable, if only for the backlit screen. But SP-> Micro's only selling point is 'omg how small it's as small as a very small small thing' (and the battery life is less than the SP) and that's not worth another $100. Or even $50. For a first GBA (and what rock do you live under if this is the case) this is fine, but with the PSP out there it seems Nintendo just wants to solidify their audience instead of compete with the PSP.
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#8 Posted on 25.5.05 0943.23
Reposted on: 25.5.12 0945.00
    Originally posted by CubsWoo
    I dunno, with this being the SIXTH Game Boy and the THIRD GBA (7th and 4th if you consider that the DS plays Advance games) I just can't justify buying one. Going from GBA-> SP was understandable, if only for the backlit screen. But SP-> Micro's only selling point is 'omg how small it's as small as a very small small thing' (and the battery life is less than the SP) and that's not worth another $100. Or even $50. For a first GBA (and what rock do you live under if this is the case) this is fine, but with the PSP out there it seems Nintendo just wants to solidify their audience instead of compete with the PSP.
I'll buy it because it wont' cramp up my fingers the way the SP does. That's the number one main selling point for me.
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